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Normal Shading for Aseprite

Normal Shading for Aseprite

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Devlog

  • Bugfix: Aseprite Normal Shading Version 1.2.1
    December 03, 2024 by Mooosik
    2
    - Fixed a bug that caused an error if the cell of a layer in a frame was empty preventing any frames from being processed If a frame is missing a diffuse, normal, or specular (if the specular map sett... Continue reading
  • Update: Aseprite Normal Shading Version 1.2.0
    May 01, 2024 by Mooosik
    2
    Hello everyone! Today's update contains a few fixes and adjustments around Specular Highlighting. I'm working on a big update 2.0 but the last months have been rather busy. Version 1.2.0 - Specular Hi... Continue reading
  • Update: Version 1.1.0
    May 13, 2023 by Mooosik
    1
    Hello everyone! Today I'm releasing a small QoL update for the Aseprite Normal Shading extension. It includes some bugfixes and compatibility issues with other plugins. Changes: Version 1.1.0 - Rename... Continue reading
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