Bugfix: Aseprite Normal Shading Version 1.2.1


- Fixed a bug that caused an error if the cell of a layer in a frame was empty preventing any frames from being processed

If a frame is missing a diffuse, normal, or specular (if the specular map setting is enabled) layer, the tool will now skip that frame.

Files

Normal Shading v.1.2.1.aseprite-extension 5.1 kB
9 days ago

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