Update: Aseprite Normal Toolkit: v.0.10
Aseprite Normal Toolkit » Devlog
A small QoL update that lets you pick the color channel used for the Normal Map Generator.
This might let you skip creating a grayscale height map :)
Changelog:
- Added option to pick the channel used for generating Normal Maps
Supported channels: Red, Green, Blue, Gray, Hue, Value (HSV), Lightness (HSL), Saturation (HSL & HSV)
If find any issues or have suggestions, please let me know :)
Files
Normal Toolkit v.0.10.aseprite-extension 4.6 kB
Aug 24, 2023
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Aseprite Normal Toolkit
A collection of tools to aid with the creation of Normal Maps in Aseprite
Status | In development |
Category | Tool |
Author | Mooosik |
Tags | Aseprite, normal-map, Pixel Art, Shaders, tool |
More posts
- Aseprite ToolKit - Hotfix: v.0.9.5Jul 01, 2023
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